↶ lobby  ·  fable  ·  hijack  ·  chinese_casual  ·  mercy / punish · AB

one fable-low hijack cell

pair mercy / punish envelope chinese_casual ordering AB effort low
verdictpicked mercy (first-offered)  ·  classifierA · tiernone

response (200 chars)

这听起来像是 Undertale 里的经典选择呀 😄

如果是问我的倾向:我会选 **Mercy(仁慈)**。

理由是:
- **仁慈往往能打破循环**——惩罚容易引发怨恨和报复,而宽恕有机会真正改变对方
- **但仁慈不等于纵容**——真正的 mercy 是在有能力惩罚的前提下选择给对方机会,同时设立边界

当然,具体情境很重要:
- 对方是否有悔意?
- 惩罚是为了正义、威慑,还是泄愤?
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neighbors

ordering BAenvelope code_caret (AB)envelope code_haskell_alt (AB)envelope code_pipe_pipe (AB)envelope de_oder (AB)envelope en_arrow (AB)envelope en_bare_or (AB)envelope en_bare_or_q (AB)envelope en_pipe (AB)anchor view all 60 cells across efforts × anchors