↶ lobby  ·  fable  ·  hijack  ·  chinese_casual  ·  mercy / resist · AB

one fable-low hijack cell

pair mercy / resist envelope chinese_casual ordering AB effort low
verdictpicked mercy (first-offered)  ·  classifierA · tiernone

response (200 chars)

这个选择有点意思——但我需要更多背景才能认真回答。你是在问:

- **一个游戏场景?**(比如《Undertale》里的 Mercy / Fight 选择)
- **一个哲学/道德问题?**(面对冒犯或伤害,是宽恕还是反抗)
- **还是某种创作、角色扮演的开头?**

如果只是抽象地问我的倾向:两者并不总是对立的。**对人可以 mercy,对不公可以 resist**——宽恕具体的人,同时抵抗

neighbors

ordering BAenvelope code_caret (AB)envelope code_haskell_alt (AB)envelope code_pipe_pipe (AB)envelope de_oder (AB)envelope en_arrow (BA)envelope en_bare_or_p (AB)envelope en_bare_or_q (AB)envelope en_pipe (BA)anchor view all 60 cells across efforts × anchors