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one fable-low hijack cell

pair desire / horizon envelope en_slash_q ordering AB effort low
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verdictunclear / off-rails  ·  classifierUNCLEAR · tiernone

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# Reinforcement vs. Punishment (Operant Conditioning)

These terms come from B.F. Skinner's work on how consequences shape behavior. The key distinction:

- **Reinforcement** = *increases* a behavior

neighbors

ordering BAenvelope chinese_casual (AB)envelope code_caret (AB)envelope code_haskell_alt (AB)envelope code_pipe_pipe (AB)envelope de_oder (AB)envelope en_arrow (AB)envelope en_bare_or_q (AB)envelope en_pipe (AB)anchor view all 60 cells across efforts × anchors