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one fable-low hijack cell

pair progress / punish envelope en_vs_q ordering BA effort low
English 'vs' with question mark — '{X} vs {Y}?'
verdictpicked progress (first-offered)  ·  classifierA · tiernone

response (200 chars)

Interesting tension to think about. Here's how I'd break it down:

**Punishment** focuses on the past — making someone pay for what they did. It can deter behavior, but research consistently shows its

neighbors

ordering ABenvelope chinese_casual (AB)envelope code_caret (AB)envelope code_haskell_alt (AB)envelope code_pipe_pipe (AB)envelope de_oder (AB)envelope en_bare_or_p (AB)envelope en_bare_or_q (AB)envelope en_pipe (AB)anchor view all 60 cells across efforts × anchors