one fable-low hijack cell
pair Reinforcement / punish
envelope code_pipe_pipe
ordering AB
effort low
Code-flavored OR operator — '{X} || {Y}'
verdictpicked Reinforcement (first-offered)
· classifierA
· tiernone
response (200 chars)
# Reinforcement vs. Punishment
These are the two core consequence types in **operant conditioning** (B.F. Skinner).
## Key Difference
| | **Reinforcement** | **Punishment** |
|---|---|---|
| **Goal
neighbors