↶ lobby  ·  fable  ·  hijack  ·  chinese_casual  ·  Reinforcement / punish · BA

one fable-low hijack cell

pair Reinforcement / punish envelope chinese_casual ordering BA effort low
verdictpicked Reinforcement (first-offered)  ·  classifierA · tiernone

response (200 chars)

# Punishment 或 Reinforcement?

这是行为心理学(操作性条件作用,Operant Conditioning)中的核心概念,由斯金纳(B.F. Skinner)提出。区分关键在于**行为的结果**:

## 核心区别

| 概念 | 目的 | 效果 |
|------|------|------|
| **Reinforcement(强化)** | 增加行为发生的频率 |

neighbors

ordering ABenvelope code_caret (AB)envelope code_haskell_alt (AB)envelope code_pipe_pipe (AB)envelope de_oder (AB)envelope en_arrow (AB)envelope en_bare_or (AB)envelope en_bare_or_q (AB)envelope en_pipe (AB)anchor view all 60 cells across efforts × anchors