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one fable-low hijack cell

pair Reinforcement / punish envelope en_bare_or ordering BA effort low
Bare English 'or' — '{X} or {Y}'
verdictpicked punish (second-offered)  ·  classifierB · tiernone

response (200 chars)

# Reinforcement vs. Punishment (Operant Conditioning)

These are two core concepts from B.F. Skinner's operant conditioning, which explains how consequences shape behavior.

## Reinforcement — *Increa

neighbors

ordering ABenvelope chinese_casual (AB)envelope code_caret (AB)envelope code_haskell_alt (AB)envelope code_pipe_pipe (AB)envelope de_oder (AB)envelope en_arrow (AB)envelope en_bare_or_q (AB)envelope en_pipe (AB)anchor view all 60 cells across efforts × anchors